ArkFullofSorrow.  Yes, ArkFullofSorrow.



You might think inferior quality, non-union, illegal alien construction was simply a modern-day reality, but how else do you explain bad-ass snipers who surrender the instant an enemy blade hits the wall?

40) Man at Arms

You control a soldier most probably during medieval or Renaissance or some old timey European day, and you must use your bow to eliminate the various hordes of non-ranged attackers confronting the keep.  Now while this might be an applicable title for the game, when somebody says man at arms, I'm thinking something involving firearms and smoking Nazis.  Maybe I've played too many generic WWII shooters (which is to say I've played a couple), but this image is quite divergent from the game currently in question.  This is a phrase I never thought I'd say, but I am quite wishing that I'd get a generic WWII shooter in this game's stead. 

To be fair Man at Arms is slightly divergent from much of the rest of this collection.  Granted, the key to winning is still to simply resist death, this game doesn't involve one-hit deaths and dodging the enemies that cause them; it involves one-hit deaths and ridding the enemy before they reach you since you cannot dodge them.  And it doesn't take much to do you in: once a single enemy walks up from the bottom of the screen and reaches your fortress, you're toast.  Insert obvious, unfunny jokes abut the French and their rank odor unimpressive recent military history here.

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