ArkFullofSorrow.  Yes, ArkFullofSorrow.



Highlight of Slalom: after bumping into a tree, your skier glides off to the side of the screen in defeat.  An obvious, but still funny, analogy about the entertainment careers of those involved in this game is to be made here.
 

26) Slalom

Gain points by skiing past trees.  Lose by running into one.  Pass a level, your guy skis faster and more trees appear.  Literally absolutely no more than that.  Slalom is one of these games that do what they set out to do well enough, but they seem to set the bar so low, it takes a special kind of person not to reach it (which isn't to say the Action 52 crew reaches it every or even most of the time).  Midway through this thing and we've already run into far too many games that fit this rubric.  It's hard to come up with anything particularly insightful or entertaining to say, and no shit like "Action 52 makes Pong look like Halo 3" or "are those green things supposed to be trees?  I thought they PENISES!" isn't what I'm looking for.

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