ArkFullofSorrow.  Yes, ArkFullofSorrow.



Optical illusion time: stare at either the grid or laser walls, but not both.  Next, rapidly close one eye and open the other repeatedly while slowly moving your head between one and two feet from this image.  After a minute of that, start loudly (35 decibels will do) reciting Cheetahmen-related fan fiction or rap songs while focusing, squinting and swaying.  Repeat for an hour.

Completion of the above means, well... Congratulations!  You've passed the Densa test!  Only the most dense ever make it.  Your greatest contribution might be vegetating in front of a TV keeping helping keep struggling programs on the air, but at least you found the perfect game for you (this one!), something very few can claim! 

21) Intruder

A game where you intrude somebody's property or privacy, I think.  Sometimes you gotta give  these Active guys credit - they were nearly a decade ahead of Rockstar on the crime-as-game front.  It actually looks like a concept not often done in video games: meander your way through a maze without touching walls firing at the deadly robots that transcend them. 

Of course, if this is the first appearance of such a game, it's also why it hasn't been done again.  Its execution is so flawed that if it didn't come right after Knockout, this entry would probably look more like that one.  Everything is really testy: often times maze pathways are just as tall as you, to the exact pixel.  Often times dealing with enemies involves getting out of the way of them (remember: Action 52 scrolling means less time to adjust and shoot), and this involves moving from level to another - an impossibility when you're mired in a deadly corridor exactly your height.

Or better yet, imagine if Intruder was 1% Splinter Cell, 1% Metal Gear Solid, and 98% Action 52.  Granted this is a little off (2% off to be exact), but now I've got those two series in the page by name, and fans of them just might pick this feature up with a little Googling.  Excelsior! 

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