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Now it's actually kind of playable!

37) Mash Man

A decidedly Jewish caricature (see: nose and Yakima) with grotesquely overgrown feet moves rightward jumping over stuff. Contrary to this game's title, there's no mashing involved in Mash Man. Mash Man's defining feature is that you're allowed to take running starts with your jumps. With momentum. You have no idea how refreshing this is without playing platformer after platformer in the painful reverse-Belmont style of jumping physics. This has been no problem for all platformers before and after Action 52, but when Action 52 is able to pull it off, it's like watching a severely retarded thirty something tie their shoes on their own for this first time after two years of intense instruction. Granted, nothing about this game makes any sense at all, everything else about the programming is badly flawed and it's a far cry from fun, but what we'll remember most in the jumping.

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