....space...



Of course female game characters are more concerned with agility than durability.  This is why they usually selected the skimpiest attire legal when confronting the enemy hordes.

13) Haunted Hills of Wentworth

Active Enterprises - give them credit - they, perhaps still hot from their 'gamers = complete fucking morons' discovery, saw this busty heroine phenomenon a good several years before anybody else probably did. Of course, not even the most pathetic nerds aren't going to be getting off on no 8-bit girledom, much less one who is poorly drawn almost to the point of androgyny. What compounds this arousal process furthermore is the fact the woman you control possess none of the agility, leg strength or awe-inspiring supernatural powers that causes lonely gamers of all ages, sexual orientations and sexes the desires to bed such a woman in the first place. She's assaulted by ghoulish things from various directions and speeds and completely devoid of acceptable firepower (a small cross-like symbol) and dodging ability (it is no longer a matter of a character's sprite's square and an enemy's spite's square occupying the same space resulting in a death... now she and her enemies need only occupy the same vertical plane). She can take three hits before she shrivels up into a pile of dust. Although this method of dying might be the apex of the game's graphical features, it reduces from her sexiness even furthermore (is she human or wooden?). Of course, non-humanity doesn't stop those with the oddest sexual desires from getting ideas, but anyway.

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